DaveB wrote: ↑Thu Oct 24, 2024 12:15 pm
Even though we've helped those teams by increasing the media budget for them a lot still needs to be done.
To me, the biggest help on the media contracts is not the part that bumps us up, but the part that reduces funds available for big revenue teams. These things aren't light-switches, though. Let this run a year or two, and we should see benefits beginning to accrue.
But, yes, the game is fundamentally different for those who are under-revenued. For us, for example, the salary cap literally does not exist. So taking actions like increasing the cap does literally nothing for us. But similar to the above, reducing cap makes sure that big revenue teams can't get too far out ahead of us on raw spend on the field. Also, every "equal expense" (personnel, draft picks, and yes, stadium fees) is one that eats up a greater percentage of a low-revenue team's budget than it does a high-revenue team. Most of these are not particularly "even," though. Draft picks, for example, cost "bad" teams a lot more than "good" teams, because top-10 picks ask top-10 dollars. When I was in YS in our heyday, we rarely planned to pay more than a few million in draft picks, but sometimes I'd drop a big $ on an "Impossible" sign just for the hell of it.
All this is fine. But it is also why it's quite valuable for low revenue teams to get their finances in order as they come up the curve and manage to that. Budget for all the infrastructure things first, then field the best team you can for the very low dollars. Young, cheap players who can do a little is the key, of course. Bikini will try to spend about $104M on salaries this year, nowhere near the $115 cap, but we will need to make playoff revenue to make that work for us. If it becomes obvious we can't make the playoffs in a couple months, we'll likely need to sell players again to keep from going under.