I had the same experience as you. I bet I loaded it up two or three times, played for a couple hours, then put it aside due to the feeling of worthless tasks. Then, this last time, I loaded it up, played a bit, and died a marvelous death against a bear. Rolled a new character, hunted like a madman, built a cabin along some rapids, and traded my furs to some wandering traders. And realized I had gotten over the hump of just basic survival. I could rework the land, smoke and dry my kills, upgrade all my equipment, and kill the Nez and all those damned vagabonds..tylertoo wrote: ↑Tue Sep 20, 2022 8:15 pmOK, tell me more. I own this game. I have played it -- according to Steam -- seven hours. And I survived a bit and then it felt like drudgery. How does it become fun? Does it become fun?
That's the thing about survival games. The concept sounds intriguing, but then I have to keep repeating basic chores and it feels like work.
I don't know. Maybe it provided an escape with clear, logical goals at a time I needed something like that. I'm at 321.5 hours.
My current character, from the Owl Tribe, has a stash of five dried/smoked elk, seven dried/smoked reindeer, and three dried/smoked bears as I head into fall. The character somehow worked a superior bear fur, so I'm just about to make myself some quality winter furs with it.
I put restraints on myself to make the game more fun. No making trade goods to amass wealth. No killing animals with a baby with them. No killing hunters/adventurers from tribes, and no fishing (too easy).