Scouting question at OOTP forums

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Scouting question at OOTP forums

Post by sjshaw » Fri Apr 05, 2019 8:16 pm

I posted this at OOTP and would really appreciate any of you who know the answer to chime in. I'm in another league with Scouts turned on and want to know these answers so I can optimize my Scouting Director.

http://www.ootpdevelopments.com/board/s ... p?t=301699

Thanks for any help!
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Re: Scouting question at OOTP forums

Post by RonCo » Fri Apr 05, 2019 11:33 pm

More reasons for why I hate scouts.

Bottom line: I have no idea, and I don't really trust that anyone who says they do--including Markus. To test this would be massively complex.

Very interested to hear anyone's answer.

Can I say again that I hate scouts?
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Re: Scouting question at OOTP forums

Post by sjshaw » Fri Apr 05, 2019 11:34 pm

It's so frustrating. The "manual" says things on the subject that are at best confusing and at worst blatantly incorrect.
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Re: Scouting question at OOTP forums

Post by Ted » Fri Apr 05, 2019 11:42 pm

I think your question raises the issue that this model seems rather non functional. It doesn't really make any sense anyway. A guy can scout players more accurately based on where they are physically located? That part of scouting should differ based on budget allocation, not scout quality.

I know that's not helpful, and I have no useful answers either. The small amount I've messed around with scouts, I couldn't really tell what the heck they were doing.
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Re: Scouting question at OOTP forums

Post by RonCo » Sat Apr 06, 2019 12:35 am

The situation is not made happier by the dev team's view that the less they say about these things, the better.

For me, it's ultimately annoying...I mean, the rating scales themselves are fog of war enough. Scouts just fog the fog with fog you have no chance at all of figuring out. Better play stats only...which is actually fun...rather than have the FAC lie to you.

Of course, given what we're learning about real life scouts, there's perhaps a truth to OOTP's approach of fogging the fog.
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