How Do You Feel About OOTP 25 So Far?

League-related polls only (use OT Forum for OT polls).

How do you feel about your team so far?

What's the complaint? I wasn't going to be good anyway.
5
22%
All my plans are ruined. I think?
0
No votes
I literally have no idea what to make of my team now.
10
43%
I feel like my team just got way better. I have no idea why I feel this way, but I do.
0
No votes
I am Nashville and am just laughing at all of you from atop Mount Olympus. (Charmed, I'm sure.)
2
9%
I had a different reaction than any of the ones above and will say so in the comments.
6
26%
 
Total votes: 23

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Re: How Do You Feel About OOTP 25 So Far?

Post by Trebro » Tue Apr 16, 2024 2:31 pm

My problem right now with 25 is I feel like they changed too many things at once. It's a LOT to take in. I'm sure it will be fine, but the learning curve for those of us who spend less time with the game is much higher.

And I say that while still appreciating that folks will share their experiences.
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Re: How Do You Feel About OOTP 25 So Far?

Post by JimSlade » Tue Apr 16, 2024 2:46 pm

My thoughts, so far - and I've been playing in OOTP 25 for a few weeks, since the end of my other league's most-recent season - is that it's a frigging game and games are made to evolve, just like us. I'm fine with it. It's still fake baseball. If OOTP 25 instituted pitchers throwing 300 mph or outfielders who could jump into the upper decks to rob home runs, I would be bummed. Having my fake players' fake ratings go up and down a notch? I can deal with that. And then there's the development lab thing: do I micromanage my players' development or not? I'm not telling you, but one of the things I love about this game is that I sometimes notice how much I deal with my staff in real life like I manage my fake organization. It's a kick and a half!
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Re: How Do You Feel About OOTP 25 So Far?

Post by JRamirez » Tue Apr 16, 2024 3:06 pm

Here is an official OOTP video about development features of version 25

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Re: How Do You Feel About OOTP 25 So Far?

Post by Dington » Tue Apr 16, 2024 4:00 pm

JimSlade wrote:
Tue Apr 16, 2024 2:46 pm
My thoughts, so far - and I've been playing in OOTP 25 for a few weeks, since the end of my other league's most-recent season - is that it's a frigging game and games are made to evolve, just like us. I'm fine with it. It's still fake baseball. If OOTP 25 instituted pitchers throwing 300 mph or outfielders who could jump into the upper decks to rob home runs, I would be bummed. Having my fake players' fake ratings go up and down a notch? I can deal with that. And then there's the development lab thing: do I micromanage my players' development or not? I'm not telling you, but one of the things I love about this game is that I sometimes notice how much I deal with my staff in real life like I manage my fake organization. It's a kick and a half!
First of all, fake baseball? Second of all, there was a SNES game where players had abilities like jumping really high or throwing really hard. Don't recall the name but it was quite fun.

EDIT: Super Baseball Simulator 1000 was the name of the game.
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Re: How Do You Feel About OOTP 25 So Far?

Post by jiminyhopkins » Tue Apr 16, 2024 6:08 pm

Dington wrote:
Tue Apr 16, 2024 1:47 pm
Try reading through this @jiminyhopkins :

https://forums.ootpdevelopments.com/sho ... p?t=353138
RTFM. I get it.
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Re: How Do You Feel About OOTP 25 So Far?

Post by Dington » Tue Apr 16, 2024 8:25 pm

jiminyhopkins wrote:
Tue Apr 16, 2024 6:08 pm
Dington wrote:
Tue Apr 16, 2024 1:47 pm
Try reading through this @jiminyhopkins :

https://forums.ootpdevelopments.com/sho ... p?t=353138
RTFM. I get it.
Or keep playing a game of telephone to get the answers you want. That usually works.
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Re: How Do You Feel About OOTP 25 So Far?

Post by trmmilwwi » Wed Apr 17, 2024 6:58 am

Dington wrote:
Tue Apr 16, 2024 4:00 pm
JimSlade wrote:
Tue Apr 16, 2024 2:46 pm
My thoughts, so far - and I've been playing in OOTP 25 for a few weeks, since the end of my other league's most-recent season - is that it's a frigging game and games are made to evolve, just like us. I'm fine with it. It's still fake baseball. If OOTP 25 instituted pitchers throwing 300 mph or outfielders who could jump into the upper decks to rob home runs, I would be bummed. Having my fake players' fake ratings go up and down a notch? I can deal with that. And then there's the development lab thing: do I micromanage my players' development or not? I'm not telling you, but one of the things I love about this game is that I sometimes notice how much I deal with my staff in real life like I manage my fake organization. It's a kick and a half!
First of all, fake baseball? Second of all, there was a SNES game where players had abilities like jumping really high or throwing really hard. Don't recall the name but it was quite fun.

EDIT: Super Baseball Simulator 1000 was the name of the game.
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Re: How Do You Feel About OOTP 25 So Far?

Post by 7teen » Wed Apr 17, 2024 8:36 am

I've only skimmed my team but am pretty much in a fog. Financial things are usually what takes me the longest to grasp. Like why does my team have a $132 million budget but the game tells me I can only have an $84 million payroll. And why again I start with such a massive deficit. I miss the times of v23 and earlier when we had IN GAME CASH which I could easily fix with PP spendings.

As for my players, yeah I have no clue who is good or not. One player went from a 75 potential to 45. Gaajlimitz still looks like a stud in contact and will likely debut at 18. But on the surface, my team looks even worse than the 63 win version last year and it appears I'll have to find some financial loopholes in PP spending to even boost my payroll close to $100 million.
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Re: How Do You Feel About OOTP 25 So Far?

Post by jiminyhopkins » Wed Apr 17, 2024 8:44 am

7teen wrote:
Wed Apr 17, 2024 8:36 am
I've only skimmed my team but am pretty much in a fog. Financial things are usually what takes me the longest to grasp. Like why does my team have a $132 million budget but the game tells me I can only have an $84 million payroll. And why again I start with such a massive deficit. I miss the times of v23 and earlier when we had IN GAME CASH which I could easily fix with PP spendings.

As for my players, yeah I have no clue who is good or not. One player went from a 75 potential to 45. Gaajlimitz still looks like a stud in contact and will likely debut at 18. But on the surface, my team looks even worse than the 63 win version last year and it appears I'll have to find some financial loopholes in PP spending to even boost my payroll close to $100 million.
Sorry. You're not allowed to ask questions or complain around here. Buck up, buttercup!
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Re: How Do You Feel About OOTP 25 So Far?

Post by shoeless.db » Wed Apr 17, 2024 11:35 am

The only way I'll be mad is if this version hard-coded in that a team must hit at least 100 homers in a season. Otherwise, my feelings are the game needs to continue to make changes like it did this version (development, show more ratings) to become better and not just a quick paint job and, as Feenix would say, a yearly Marcus tax.
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