2036, Sim #17 Chatter

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Re: 2036, Sim #17 Chatter

Post by bcslouck » Mon Oct 22, 2018 1:52 pm

ae37jr wrote:
Mon Oct 22, 2018 1:27 pm
McDonald and his "Legendary" International Scouting Skills was brought in when assistant GM's were first introduced. My understanding was that if assistant gm's had any purpose, it was to help find international talent. So I hired a scout for the role. With 6 star prospects being discovered left and right around the league now, I decided it was time for a new approach and brought in an actual GM. Will it make a difference? Probably not. But when other teams are finding guys like this and all I'm coming up with is this. Then I gotta change something.
:plus1: to all of it. I have the same issue. And also it may not matter, but I was thinking of canning my guy after the season.
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Re: 2036, Sim #17 Chatter

Post by indiansfan » Mon Oct 22, 2018 6:55 pm

Hey we are 12-4 in our last 16 games. Only 18 under .500, we are on a run!
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Re: 2036, Sim #17 Chatter

Post by RonCo » Mon Oct 22, 2018 7:18 pm

Mostly I think assistant GMs do nothing unless you assign them a task. I basically hire the last expensive guy I can find.
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Re: 2036, Sim #17 Chatter

Post by udlb58 » Tue Oct 23, 2018 10:22 pm

bcslouck wrote:
Mon Oct 22, 2018 1:52 pm
ae37jr wrote:
Mon Oct 22, 2018 1:27 pm
McDonald and his "Legendary" International Scouting Skills was brought in when assistant GM's were first introduced. My understanding was that if assistant gm's had any purpose, it was to help find international talent. So I hired a scout for the role. With 6 star prospects being discovered left and right around the league now, I decided it was time for a new approach and brought in an actual GM. Will it make a difference? Probably not. But when other teams are finding guys like this and all I'm coming up with is this. Then I gotta change something.
:plus1: to all of it. I have the same issue. And also it may not matter, but I was thinking of canning my guy after the season.
The amount of talent entering the universe through international finds is bordering on fucking ridiculous. I would 100% be behind turning this off considering we already have International signings.
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Re: 2036, Sim #17 Chatter

Post by bcslouck » Wed Oct 24, 2018 6:54 am

Me too. Considering a lot of talent seems to be going to the have's rather the have not's. Doesn't matter if the flame out chance is higher. They are still getting cracks at superstars.

Kind of wish IFA's were more like MLB, where they constantly popped up, but you had to sign them, even if you threw $10,000 at them instead of the random ones.
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Re: 2036, Sim #17 Chatter

Post by Ted » Wed Oct 24, 2018 2:51 pm

I feel like the scouting find influx has slowed. Is it still going full force? And I wholeheartedly agree that it was ridiculous from late 2034 through the early part of this year .
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Re: 2036, Sim #17 Chatter

Post by agrudez » Wed Oct 24, 2018 3:47 pm

Whether it slowed or sped up or took a right turn doesn't matter to me. I hate random scout finds.
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Re: 2036, Sim #17 Chatter

Post by RonCo » Wed Oct 24, 2018 9:15 pm

I find them fun, but I'd be fine with whatever.

To me the most interesting thing is seeing the broad degree of variance in how people view trade value. People get pissed off when I give steady value players in return for 5-star IC guys, but they never offer more. And then the 5-star IC guys I get in return crash and burn and no one ever goes back says "okay, that wasn't a bad deal. The other guy actually won." :)
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Re: 2036, Sim #17 Chatter

Post by agrudez » Wed Oct 24, 2018 10:53 pm

Jesus Christ...
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Re: 2036, Sim #17 Chatter

Post by GoldenOne » Thu Oct 25, 2018 7:28 am

Just give me one and then you can shut it off. :D
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Re: 2036, Sim #17 Chatter

Post by RonCo » Thu Oct 25, 2018 12:47 pm

agrudez wrote:
Wed Oct 24, 2018 10:53 pm
Jesus Christ...
Figured you would like that. Plus it had the benefit of being true!
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Re: 2036, Sim #17 Chatter

Post by agrudez » Thu Oct 25, 2018 1:04 pm

I've decided that you know that you're full of shit (you're too smart to not know) so I'm not going to engage with you on the topic any longer. I hope you enjoy the rest of your PR campaign and the future fruits of its labors.
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Re: 2036, Sim #17 Chatter

Post by recte44 » Thu Oct 25, 2018 4:49 pm

At the beginning of this year we lowered the frequency of these.

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Re: 2036, Sim #17 Chatter

Post by udlb58 » Thu Oct 25, 2018 10:51 pm

RonCo wrote:
Wed Oct 24, 2018 9:15 pm
I find them fun, but I'd be fine with whatever.

To me the most interesting thing is seeing the broad degree of variance in how people view trade value. People get pissed off when I give steady value players in return for 5-star IC guys, but they never offer more. And then the 5-star IC guys I get in return crash and burn and no one ever goes back says "okay, that wasn't a bad deal. The other guy actually won." :)
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If that's the case, I'll trade you Hahn for Thum. Hahn's had 115+ OPS+ in 8 of his 9 seasons and is only going to cost $4.4m per year. Boy, won't I have egg on my face when Thum doesn't match those numbers.....
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Re: 2036, Sim #17 Chatter

Post by RonCo » Fri Oct 26, 2018 12:20 am

If I need Hahn, I would probably do that.
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Re: 2036, Sim #17 Chatter

Post by RonCo » Fri Oct 26, 2018 11:26 am

agrudez wrote:
Thu Oct 25, 2018 1:04 pm
I've decided that you know that you're full of shit (you're too smart to not know) so I'm not going to engage with you on the topic any longer. I hope you enjoy the rest of your PR campaign and the future fruits of its labors.
That's fine. But if that's your choice set, full of shit or just dumb, I'd suggest you select dumb. I don't think either are right, but whatevs.
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